terça-feira, 2 de abril de 2019

It Looks Like Borderlands 3 PC Will Launch As An Epic Games Store Exclusive - Eurogamer

It looks like Borderlands 3 PC will launch as an Epic Games store exclusive

[Three Hexes] Lost Island At World's Edge

Campaign: Adventure awaits for those who travel to the Frozen Northlands to follow rumors of treasure, lost islands and challenges that promise glory for those that overcome them. There is no shortage of sages, nobles and adrenaline junkies who are hiring crew and mercenaries to travel to Skald-a-fun. There are forces at work, though, to end the incursions and send the outlanders back to where they came from. 

Homebase (Hex 0) (0000): Skald-a-fun -  The cautious Jarl of Skald-a-fun is looking for additional protection for his town after recent attacks by the Ice Men of the North have whittled his forces down. The brash Lord Ivaross is looking for adventurers who are willing to accompany him to find his lost brother Nathaniel, who left on an adventure to find treasure. The wily townsfolk do a brisk business in providing ships, guides, information and a bazaar for selling supplies and artifacts, although the recent Ice Men attacks has dampened their spirits some and driven up costs.




Three Hexes
(Hex scale is 24 miles)

Location 1 (0002): Toothsomes' Lair - The rock filled waters around this island are home to fearsome Sea Monsters who have learned to attack the boats coming from the mainland - they bring lunch and dinner! Survivors of the Sea Monsters will run into the zealous worshipers of a forgotten evil god, who live in longboats and go to the island only for religious ceremonies. They will fight to the death to protect a fabulous treasure on the island - horrific totems of solid gold, encrusted with gems!

Location 2 (0300): Nathaniel's Camp - The lost brother is stranded and attempting to repair his broken airship before rocs with Ice Men riders return to attack! Nathaniel is eager to continue his journey to fly to the Lost Mountain Temple, and is willing to share the loot with any who help. The mountains are an easy way to lose the bandits, who fly up the coast, but the winds and ice storms are dangerous!

Location 3 (0303): The Lost Mountain Temple of Ice - The Ice Men of the North, mongrel men and shamans led by Guldi-aa, have gathered an army and are intent on destroying Skald-a-fun and casting out all outsiders to their lands! Their village lies between the mountain wall and the Temple - guarded by roc riders, archers with fire bows, and Greek Fire catapults. The temple itself, carved out of rock and ice, houses both a fearsome creature worshiped by the Ice Men and an artifact of magic!

The Island at the Top of the World! I had a picture book and (if I remember correctly) a 45 record that played bits from the movie. It captured my imagination at an early age and has fed my D&D preferences far more than I have realized. It's one of the reasons I'm looking forward to the streaming Disney service, so that I can watch it again! This campaign is definitely directly inspired by that movie.

"Three Hexes" are simple campaign starters to show that you don't need to do a lot to have interesting settings for people to play in. Feel free to use these in your game, campaign or as ways to spur on your own creativity and imagination!

I've purposefully left a lot of detail out because these are supposed to spur on your imagination! The scale is what I would use in my own world, but if something else suits you better, then go for it. I may have the features moved about on the hexes for clarity, if they don't suit you, move them!

Creative Commons License
Three Hexes by Michael "Chgowiz" Shorten (chgowiz@gmail.com) is licensed under a Creative Commons Attribution 4.0 International License.

segunda-feira, 1 de abril de 2019

A Word About The Polish Gaming Market

Last January, I was travelling in the European east. The main purpose of this trip was to finish my post-doctorate research about "Advergames: games as marketing tools" that I developed with Paneurópska vysoká škola at Bratislava (Slovakia). I presented the results and it was great (one more trophy achieved on the academic game).

After some days in Bratislava, I travelled to Kiev (Ukraine) and then to Krakow (Poland). In the last part of this trip, in Poland, I visited one awesome gaming studio named Moonlit. Knowing that the Polish land is a great market for games, I sent some e-mails trying to contact people from the local industry to share some ideas and discover new points of view. I talked to Mateusz Wanatowicz, PR and marketing specialist in Moonlit Games. Below, I surmised our conversation, sharing highlights of the polish gaming industry, Moonlit projects and an overview of polish gaming market.

1.Why do we need to pay attention to the Polish gaming market?

Well, it's one very important market in the central Europe. According to the last Newzoo gaming research, the country (with a population of 34 million people) has profited around 500 million dollars with gaming products. In comparison to Brazil - a country with 210 million people and a profit of 1.3 billion dollars in the gaming market - it's a very interesting emergent market to pay attention to.





2. About Moonlit Games studio

Moonlit is a gaming studio and a software house. In 2018, the company started to produce two authorial projects: Playerless - an arcade game where you need to fix bugs and the NPCs to run it correctly (PC); and Ignis - a battle arena game with wizards, sorcery and combats (PC and Xbox). Below, you can check some trailers and contents from both games.








3. Some aspects of the Polish gaming industry 

It is a promising industry as we saw in the first topic. According to Wanatowicz, the government of Poland sees this industry as a profitable area to invest money in and an entry door for many startups and small initiatives for new business. Wanatowicz highlighted that big events, games jams and young talents are receiving support from the government; and, another important point: careers in gaming area (coding, game designing, 3D art etc.) are also prominent in the academic area.

Another important thing to mention is the fact that the games from the series "The Witcher" were a way to present the Polish gaming industry to the whole world.

It is important to say that board games and card games have a main role in this context too. Local production of analogic games is growing year by year.

4.Polish gamers

Wanatowicz also said that Polish gamers, in a general way, support the local industry and they are proud of the national industry and gaming production.

5.A final message to the Gaming Conceptz audience

Mateusz Wanatowicz emphasizes that part of the success of a gaming industry is about how government, gamer community, studios/companies and universities can join powers to create a fertile ecosystem for different kinds of projects. Big initiatives as "The Witcher" series are fundamental, but supporting indie studios, small startups, events and clear marketing rules are also a key for a good gaming market.



Note: check Moonlit works in the official site and social media by clicking in the links!

#GoGamers